Banners of Kings

A strategic war game of fragile alliances, hard choices and timely betrayal

Join The Court’s Correspondence

Get word the day we launch, plus early-bird pricing and stretch-goal news, no
more than one raven a week

Your kingdom awaits

Forge alliances. Raise armies. Betray your rivals. Join the Banners of Kings waiting list and be the first to know when we launch on Kickstarter.

Get Banners of Kings updates and our launch notification. Unsubscribe anytime. Read our privacy policy.

The empire is a corpse still standing. Four crowns hold its bones together with a peace none of them believe
in, East, West, South and North, each one banner-width from war.
Banners of Kings is built on that tension: cooperate to survive the early game, then choose your moment to
break the alliance that got you there. Every card you play is a promise. Every promise is negotiable.

A Game of Crowns and Cunning

Each round, players muster resources, march their armies across contested ground, then
choose whether to honor or betray the alliance keeping them alive. Three phases; one
irreversible choice.

Draw resource and unit cards into your hand, building
toward the army you’ll commit next turn

Deploy units onto the shared board, forming or reinforcing an alliance line against a common rival.

Play a Betrayal card to break an alliance at its most costly moment or hold it and pay the trust forward.

4 King cards

16 Castle cards

41 Unit cards (Infantry, Cavalry, Siege)

60 Resource cards

65 Event / Betrayal cards

4 Battlefields cards

1 Rulebook

Choose Your Banner

€5000 Our minimum goal to bring Banners of Kings into production.

Support Banners of Kings

Campaign updates

No physical game included

1 × complete game

Kickstarter launch price

1 × complete game

Your name printed in the rulebook

2 × complete game

Ideal for friends, gifts, or splitting an order

The Court Behind The Crown

Aron van Gilst Rodriguez

Banners of Kings is a one-person project, created and developed by Aron from concept to finished game. With a background in Creative Business, marketing, and digital content, he has spent the past two years designing the mechanics, balancing the kingdoms, developing the visual identity, writing the rules, creating the cards, playtesting, and preparing the game for production.

As the sole creator and producer, Aron oversees every part of Banners of Kings, from gameplay and artwork direction to manufacturing, marketing, Kickstarter, and fulfilment. The goal has always been to create a strategy game built around warfare, negotiation, shifting alliances, and the constant possibility of betrayal.

Playing It Straight With Backers

Production schedules, material availability, or printing corrections could affect the timeline. I plan to confirm production milestones with the manufacturer and keep backers informed if anything changes. Delivery dates are estimates, and delays remain possible.

Cards, boards, and packaging need to look right and hold up to play. My plan is to review production samples before approving the full run. If corrections are needed, this could add time to production. Any significant changes to the components shown in the campaign will be communicated to backers.

Carrier delays, customs processing, and damaged or missing parcels can affect delivery. I plan to use protective packaging and communicate shipping progress as information becomes available. If your game arrives damaged or incomplete, please contact me through Kickstarter so I can investigate and work towards a solution.

Manufacturing, packaging, and transport costs can change between funding and delivery. The project budget includes a contingency allowance for unexpected expenses and replacements. Larger increases could still affect the project, and I will explain any material impact and the steps I’m taking to address it.

Banners of Kings is a one-person project, with me overseeing development, production coordination, and fulfilment. Unexpected personal circumstances or a larger order volume could slow progress. I plan to work through clear milestones and prioritise delivering the promised rewards before taking on additional commitments.

Questions From the Court

What is Banners of Kings?

Banners of Kings is a competitive tabletop strategy game set in a crumbling empire. Gather resources, raise armies, and fight for power in a world where alliances are temporary and betrayal can change the course of the game.

How many players can play?

Banners of Kings is designed for 2–4 players.

Why are you launching on Kickstarter?

I’ve spent two years developing and playtesting Banners of Kings. Kickstarter will help fund the first production run and bring the game to players. Your support helps an independently created game reach the table.

Is shipping included in my pledge?

Shipping is charged separately from the game’s pledge price. The cost depends on your delivery location. Please review the campaign’s shipping information for the estimate for your country before pledging.

When will I receive my game?

The estimated delivery date is listed in your selected reward. Manufacturing and shipping delays may affect that date. I’ll share progress through Kickstarter updates and let backers know if the expected timeline changes.

How can I follow the project or ask a question?

I’ll post Kickstarter updates covering production progress, important milestones, and shipping news. You can also contact me through Kickstarter with questions about the game or your reward.

Get word the day we launch, plus early-bird pricing and stretch-goal news, no
more than one raven a week

    Your kingdom awaits

    Forge alliances. Raise armies. Betray your rivals. Join the Banners of Kings waiting list and be the first to know when we launch on Kickstarter.

    Get Banners of Kings updates and our launch notification. Unsubscribe anytime. Read our privacy policy.

    Scroll to Top